AI Insights · Timothy · July 2023
Top Sniper Games on iOS in Ireland Q2 2023
Discover how the top 5 sniper games performed on the iOS platform in Ireland during Q2 2023, with data from Sensor Tower.
During the second quarter of 2023, the top 5 sniper games on iOS in Ireland demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared:
Sniper 3D: Gun Shooting Games from Wildlife Studios experienced fluctuations in weekly revenue, peaking at around $470 in mid-April and then gradually declining to approximately $171 by the end of June. The game's weekly downloads saw a notable drop from 980 in early April to a low of 88 in late May, before recovering to 218 by the end of June. Weekly active users showed a downward trend from 4.3K in early April to 1.7K by the end of June.
Camo Sniper by SUPERSONIC STUDIOS LTD saw modest weekly revenue, peaking at $16 in late May. Weekly downloads peaked at 314 in late May before dropping significantly to 32 by the end of June. The game’s weekly active users peaked at 516 in early June but declined to 254 by the end of the month.
Giant Wanted, also from SUPERSONIC STUDIOS LTD, had minimal revenue, with only a few weeks showing any earnings, peaking at $18 in early May. Weekly downloads were relatively low, peaking at 130 in early April and then fluctuating around lower numbers, ending at 36 by the end of June. The game's weekly active users remained relatively stable, averaging around 300 users, and ending the quarter with 234.
K-Sniper Survival Challenge from HOMA GAMES had no recorded revenue during this period. Weekly downloads were minimal, peaking at 191 in early April and then dropping to single digits in several weeks, ending the quarter with 15 downloads. Weekly active users showed a slight decline, starting from 209 in early April and ending with 109 by the end of June.
Archer Attack 3D: Shooter War by Milgame Oyun also had minimal revenue, peaking at $10 in mid-May. Weekly downloads were inconsistent, peaking at 72 in early April and dropping to single digits by the end of June. The game's weekly active users saw a slight decline from 127 in mid-April to 90 by the end of June.
For more detailed insights and data, visit Sensor Tower.